Saturday, 8 October 2011

Y2 S1 T13 - Reflection On Year One, And Ambition For Year Two

Now, I’ve already pretty much rambled on about what I’m going to do for year two but now that we’re back, settled in and been told a few more things about what this year is about then this is a good way to reflect back on what I said previously and perhaps change things.

In the first year, it was a good year if I had to submit it up in one word however it was a bit of a scramble. In my first post I think I had said that no one in my family has been to University previously and for me to go having no knowledge of what it’s like it was extremely scary especially when you’re on your own living away from home. I was panicking about anything and everything quite literally, worrying about this that and the other all year long, asking questions constantly in case I’d get anything wrong etc. The point is I’m a worry head and worried too much and it barely got me through, I can’t go down that same route again obviously. I was literally a split centimetre from being kicked off. My hopes for this year include doing more work obviously, more personal work and self directed studies.

Over summer I’ve had to re-sit and had to do a 3D project, which was good because it got me back into modelling and texturing etc think I was enjoying my time off too much. Hopes for 3D this year is for me to develop more understanding of 3D skills, especially in texturing for 3D work as that is something I still hate, I’m more use to unwrapping now which is good I need to get out of the habit of making tillable textures and just mapping them on. I hope to do more self directed/personal projects in 3D this year; I have a few things in mind. I want to get use to adding more bump maps and specula maps to all my projects as it gives them more of a realistic feel as I guess it’s required for everything now. The problem with my projects last year was that they was too (how do I say?) flat, and could of been improved a lot more. I would like to try and understand lighting a bit more in 3D and more about rendering. Obviously getting use to using Unreal will be required at some point but that will come in time, I just want to focus on improving my 3D work for now. Found an interesting website that can help in visual design and 3D areas of the course actually.


The group project is coming up ever so shortly so I need to be producing my best to contribute to the team I’m thrown into, which won’t be an easy challenge.

MORE DEPTH!

For visual design, there’s a lot more emphasis on colour this year, but I have already done some colour work before which helps because painting things has never been my strong suit, but since coming to university learning to layer over colours to bring out a mixture of different colours has helped me greatly. My painting in recent years however has improved a lot more for me so to expand on that will be good. One thing is that I want to do a lot more still life studies, a piece of fruit each week is what I’m hoping to achieve so about 40 pieces by the end of the year will be quite nice, I’m going more down the digital route with my drawings this year though. Though I think practising some traditional will be good now and then. Looking at different styles of painting will help and master Artists will help bring out a better quality in my work. Looking online at the work of Van Gogh it even states that before you can become good at colour painting you must first become good at drawing, well personally I think with the skills I’ve built up in the first year I am now good at drawing I just need to become good at painting. One thing that it says that is interesting is that Van Gogh said much drawing and little colour is the right way to work, more colour and less drawing is wrong, well it’s obviously true else you’d have no planning for your work and end up with a mess of colour? Pretty sure I’ve gone wrong like that in the past when I smaller of course, but the point is I’ve pretty much mastered perspective now and need to expand painting a lot more, because up until last year pencil was the only thing I ever dared to use.


Drawing the human figure is something else I want to get better at, planning is essential...

As far as blogs go, again it’s just more personal work, writing about things I want to talk about, the movies we watch, visual design, game production, and I’m going to attempt to keep a diary of each week as it goes by. The thing is I need to do more research, and post more links and images. I’ve got a few things In mind that I want to talk about and I think it may even help if I write down the things I want to talk about so I remember and can do so later. I did really good in my critical studies last year, it’s where I shined most though I have the feeling this is where a lot people shined most. Last year I got 40/40 for game production and visual design and in critical studies 55/30 so obviously done something right in this area. For a first class degree I will need 70+ on each so basically it’s all about doing double the amount of work in each area basically, except in critical studies I need 15 more points which I am easily capable of achieving.

This year it’s all about doing more as we were told at the end of last year you know what you’ve got to do and it’s just a case of doing it for 2 more years.


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