And so I've made it through to year two. As today I passed my re-sit and made it back onto the course. But there’s no time to celebrate, I’ve been pondering about the outcome of my re-sit for months, at first I was worried that I’d even get the chance to re-sit and then once I got that I was worried that I’d passed the re-sit. I must get back to work, I’ll make sure that this year it doesn’t come down to re-sitting and actually make sure that I find enough time to complete my work so I’m not rushing about at last minute, not only handing it in late but forgetting one of the projects!
All that said, I’ve done enough to keep on the course, a course that was described as boot camp on the first week. Well I’m glad to say I survived the first year of boot camp and that this year it’s time to work 10 times as hard. I preferably would like to do 4 times the amount of work in all areas of the course at a minimum standard as I doubt they’d be anytime to 10 times.
I think on areas of the course specifically, I would like to get better at modelling first of all. I mean modelling hasn’t exactly come easy to me in the past year, as I’ve said I have not had much practise with a 3D piece of software before, however I’m getting a better hang of it. I will definitely do some personal work on top of everything else this year. One thing about game production this year is the team projects, very looking forward to it but worried some things will be stressful and fallings out can and probably will happen, but I can only give it my best. I think it’ll be fun though as it really excited me that we get to actually build a game level by working in teams when I first found out about that. It’ll be interesting to see how it turns out and I guess it’s good for developing an understanding of working in teams regularly which on any game is important as all games all made by group of people working together as you know. Communication will be important, and I think it’ll really put us all to the test. In which I think will help with our final major projects to happen in the third year as it’s allowing us to work on a bigger scale, or project altogether which is what is done in the final year from what I’ve seen.
In visual design, this year again it’s all about personal work I need to do a lot more personal work, tons in fact. The only personal work I did in my first year was some fruit and painting the back of my hand, which isn’t obviously good. Though I still passed visual design without having to re-sit, I need to do a lot more work. I’m thinking that drawing a piece of fruit once per-week as suggested earlier this year will help, I got into drawing fruit but I only found the time to do 4 pieces rather than about 10 which I was aiming for. I don’t this year want to get told that I have to re-do all my work again, like at Christmas and again at Easter! I really don’t want to have to do work again so I think putting more time into doing the personal work will pay off in the long run alongside the mandatory work to. I think that more fruit, more still life objects and some figure drawing every now and then will help; I really need a better understanding of the human form, and so researching into more things like that will help to. I mean if I had to choose from character or environment Artist it’d be environment every time for me, so I think that learning more about the figure etc as it can also help with people in relation to the environment they are in and spacial relations etc. I like to draw a lot of things in perspective, so I’ll probably do a lot of one and two point perspective and I think I’ll try and go for a 3 point to since that’s something I’ve wanted to try. I want to get better at painting still not just traditional but digital, I think I want go more in the digital direction however, especially for concept work.
Like I’ve said I don’t want to have to re-do things this year and I certainly don’t want to go through another re-sit, this year’s work is important as it counts towards the final degree so I need not say more about that. On the blog side of the course I did well to get 55 out of the 30 required credits in which this year I am to try and double that amount which will of course count on me researching a lot more like I’ve said. When I’ve finished a piece of work I’ll probably post it and talk about it though I’m not sure what more I could say about fruit etc. However talking more about my experiences on the course, the trips out and around Leicester, my visual design and game production work, keeping a written diary of our team building projects will be good. Obviously getting more links and images in there will be good, but I got to make sure about everything I do, I do it with 100 percent effort as a minimum. It's odd, because last year when the course had just started I was doing well, I got good feedback from my first term, I got told to just do more, so I started doing more and then I my work sort of lost quality to it, I need to balance the quantity and quality thing out. On my first blog I written I said how I was rock bottom of the group in terms of how good I am as an Artist, a year later I still am rock bottom, so I need to get into high gear and really push for it this year. Lots of people I’ve spoken to say the second year of University is easier because they don’t make it as hard for you however the work gets pilled on a bit. It’s not going to be easier than last year in which is the simple case for working harder. Above all I’m looking forward to going back.
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